Subj:	TRAVELLER digest 315
Date:	95-06-12 22:01:18 EDT
From:	traveller@mpgn.com
To:	traveller@mpgn.com

From:	traveller@mpgn.com
Sender:	traveller@mpgn.com
Reply-to:	traveller@mpgn.com
To:	traveller@mpgn.com (Multiple recipients of list)
			    TRAVELLER Digest 315

Topics covered in this issue include:

  1) Re: Vampire Fleets
	by Zaidfeld <cs911408@red.ariel.cs.yorku.ca>
  2) StarBase's
	by Bri <bri@teleport.com>
  3) Re: Robot Appendage Design Rules
	by Zaidfeld <cs911408@red.ariel.cs.yorku.ca>
  4) Solomani Fleet Courier (Take Two )
	by Christopher_Griffen@DMCWAVE.COM (Christopher Griffen)
  5) Re: Old Subsector mapping softwa
	by "Bruce Johnson" <JOHNSON@tonic.pharm.arizona.edu>
  6) Sorry...
	by Christopher_Griffen@dmcwave.com (Christopher Griffen)
  7) Help with FF&S Storage Battery rules
	by "David A. Nelson" <34TYHPE@CMUVM.CSV.CMICH.EDU>
  8) Solomani Fleet Courier (Third time's a charm)
	by Christopher_Griffen@dmcwave.com (Christopher Griffen)

----------------------------------------------------------------------

Date: Sun, 11 Jun 1995 17:09:52 -0400 (EDT)
From: Zaidfeld <cs911408@red.ariel.cs.yorku.ca>
To: TNE Mailing List <traveller@MPGN.COM>
Subject: Re: Vampire Fleets
Message-ID: <Pine.SUN.3.91.950611170724.5964B-100000@green>


On Sun, 11 Jun 1995, Bri wrote:

>  Yes, that is(so far) the BEST traveller book out there(expect the main 
> book of cours)
>  It is nice, because this is the first book that has 'additude'. And not 
> just technicial stuff.(some others had it. but not in any measurable 
> quantity)
>  excellent job.
>  I comment all who worked on it.

Yes.  The book is quite good.  My only dislike with it is the Fer De 
Lance Anti-Virus weapon picture.  This one is really bad.  What do you think?

           -Shalom Zaidfeld
----
Toronto, CANADA
Internet: cs911408@ariel.cs.yorku.ca
 
"Ground Control to Major Tom, your circuit's dead, there's something wrong"
        ...David Bowie on the Virus [Michael Bailey]


------------------------------

Date: Sun, 11 Jun 1995 23:15:24 -0700 (PDT)
From: Bri <bri@teleport.com>
To: traveller@MPGN.COM
Subject: StarBase's
Message-ID: <Pine.SUN.3.91.950611231303.5139A-100000@kelly.teleport.com>

 Would it be possible for anyone to post some info/guildlines/desings for 
'typicial'(as in pre and post colapse) StarBase's?
 It would be greatley appriciated.

bri


------------------------------

Date: Sun, 11 Jun 1995 17:06:47 -0400 (EDT)
From: Zaidfeld <cs911408@red.ariel.cs.yorku.ca>
To: TNE Mailing List <traveller@MPGN.COM>
Subject: Re: Robot Appendage Design Rules
Message-ID: <Pine.SUN.3.91.950611165544.5964A-100000@green>


On Sun, 11 Jun 1995, Dave Bullock wrote:

> >From: "David A. Nelson" <34TYHPE@CMUVM.CSV.CMICH.EDU>
> >Subject: Vampire Ships and Robots
> >Some questions regarding the robot design system in VAMPIRE SHIPS:
> >  1.) How does one figure out what the volume of a robot's arm should be?
> 
> Reference:  BOOK 8:  ROBOTS
>             Original Traveller Rules - (c) 1986

Well, this information can be found under Step: 6 Peripherals (p. 74).  
In short, you choose the volume of the arm and the precentage devoted for 
articulation and for power.  The next step will lead you to the agility 
of the arm and so forth.  

> >  2.) Why are there no rules for creating human-looking robots such as the
> >  one featured in the adventures in Traveller Digest? (And, presumably,
the
> >  ones Strephon used as stand-ins).

Look again.  Under suspension, you can find Leg, under transmission, you 
can use Walker ans so forth.  Mental characteristics can be found later 
on.  Eyes, brain, sensors, arms, hit location rules are all there.  All the 
parts that are needed to design a humaniod robot are there.  Try it.

> >  3.) Could we see a detailed example of the construction of one of the
'bots
> >  in the back of the book? Examples can help illustrate things which rules
are
> >  sometimes unclear on.

That would be nice.  But if you own and use FF&S, the robots design rules 
follow the same concepts as vehicle and lift vehicles design.  Take a 
look at that and try some simple designs.  Good luck.

           -Shalom Zaidfeld
----
Toronto, CANADA
Internet: cs911408@ariel.cs.yorku.ca
 
"Ground Control to Major Tom, your circuit's dead, there's something wrong"
        ...David Bowie on the Virus [Michael Bailey]


------------------------------

Date: Mon, 12 Jun 1995 09:29:10 -0700
From: Christopher_Griffen@DMCWAVE.COM (Christopher Griffen)
To: traveller@MPGN.COM
Subject: Solomani Fleet Courier (Take Two )
Message-ID: <fdc6be00@MailXFER.DMCWAVE.COM>

     Marathon-Class Solomani Fleet Courier 
     
     Some of you may recall and/or have access to the Solomani and Aslan 
     (Rats and Cats) book.  In the Solomani section, there is a ship design 
     for a Fleet Courier.  I converted the Fleet Courier to TNE stats (I'll 
     supply the unmodified stats at a later date).  Below is a modified 
     version of the Marathon-Class Fleet Courier for use in the new era.  
     For my own Terran Pocket Empire campaign, the idea is that only the 
     TL-14 bonded superdense hull was salvaged.  The remainder of the 
     equipment is TL-12 (the technology level to which Terra has recovered 
     in my campaign). 
     
     The fledgling Terran Navy uses this modified Fleet Courier for a 
     number of operations detailed below.  I thought you might all enjoy 
     this blast from the past MegaTraveller/TNE conversion, though.  Have 
     at!
     
     General Data
     Displacement:  200 tons     Hull Armor:  61
     Length:  25.5 meters          Volume:  2800 m3
     Price:  MCr 127.789          Target Size:  S
     Configuration:  Wedge/AF             Tech Level:  12/14*
     Mass (Loaded/Empty):  2362.4/2108.6
     *This ship's hull is a recovered TL-14 bonded superdense hull.  The 
     remainder of the ship is built at TL 12.
     
     Engineering Data
     Power Plant:  384 MW Fusion Power Plant (48 MW/hit), 1 year duration
     Jump Performance:  2 (420 m3 fuel)
     G-Rating:  3G (75 MW/G), Contra-Grav Lifters (20 MW)
     G-Turns:  90 (106.8 using jump fuel), 25 m3 each
     Maint:  66
     
     Electronics
     Computer:  3 x TL-12 Mod Fib Computers (0.8 MW each)
     Commo:  300,000km radio (10 hexes; 10 MW), 1000AU maser (infinite; 0.6 
     MW)
     Avionics:  TL-8+ Flight Avionics, TL-12 Terrain-Following Avionics
     Sensors:  Passive EMS Fixed Array 150,000km (5 hexes; 0.15 MW), Active 
     EMS 300,000km (10 hexes; 27.5 MW)
     Controls:  6 x workstation
     
     Armament
     2 turret hardpoints socket fitted (Loc:  15; Arc:  1, 2, 3; Loc:  17; 
     Arc:  4, 5)
                                                Short        Medium        
     Long          Extreme
     120-Mj Laser Turret        4:1/9-27    8:1/9-27       16:1/6-20   
     32:1/3-10
     
     Accommodations
     Life Support:  Extended (0.84 MW), Grav Compensators (14 MW; 4G)
     Crew:  13 (4xEngineering, 2xElectronics, 2xManeuver, 3xGunnery, 
     1xMaintenance, 1xMedical)
     Crew Accommodations:  3 Large Staterooms (1 single-occupancy for 
     captain, 2 quadruple-occupancy for crew), 2 Small Staterooms 
     (double-occupancy)
     Cargo:  143 m3, one large cargo hatch
     Small Craft and Launch Facilities:  20-ton gig with external grapple 
     (AF)
     Air Locks:  2
     
     Notes
     
     The Marathon-Class Solomani Fleet Courier was originally designed to 
     carry orders and news between task forces and their headquarters.
     
     In the post-collapse era, the Terran Protectorate, one of many pocket 
     empires scattered across the wilds, has modified the Fleet Courier for 
     operation in the dangerous outbacks of space.  Using recovered bonded 
     superdense hulls, patched sporadically with molded superdense patches, 
     the modified Marathon-Class makes the best out of recovered relic 
     technology.
     
     While the Terran Protectorate is unable to sustain the class' original 
     TL-14 technology, the Marathon-Class has been refitted with TL-12 
     weapons technology fit to fight off small vampire ships and corsairs.  
     In addition, its enhanced armor makes the modified Marathon-Class a 
     hardy opponent in battle.
     
     A 20-ton gig is attached by an external grapple to the ship's ventral 
     surface.  The gig is primarily used for port-of-call stops and courier 
     missions to larger fleet starships that admit ship's boats in enclosed 
     landing bays.
      
     DAMAGE TABLES
     Area (1D20)     Surface Hits     Internal Explosion    Systems
     1               1-10:  Ant       1-8:  Elec, 9-20:  Quarters  JD-3H   
     LS-4H
     2-4             1-10:  Ant       1-10:  Quarters, 11-20:  Hold    
     PP-8H   LT-1H
     5-7             1-10:  Ant, 11-13:  CH, 14:  AL     1-10:  Quarters, 
     11-15:  LT, 16-20:  Hold                       CG-1H  ELS-2H  SSR-(2h)
                                                    All others-(1h)
     8-12             1-5:  Launch Port    Hold              MD-1H
     13-17                             1-12:  Hold, 13-17:  Eng, 18-20:  LT 
       FPP-(2h)     AG-1H      
     18-20                            1-15:  Hold, 16-20:  Eng            
     LSR-1H
     
     And the Ilium-Class gig installed on the Fleet Courier's external 
     grapple (AF):
     
     General Data
     Displacement:  20 tons     Hull Armor:  28
     Length:  24 meters     Volume:  280 m3
     Price:  MCr 24.634     Target Size:  VS
     Configuration:  Needle/AF     Tech Level:  12
     Mass (Loaded/Empty):  330.353/310.967
     
     Engineering Data
     Power Plant:  73 MW Fusion Power Plant (73 MW/hit), 1 year duration
     G-Rating:  5G (1 MW/G), Contra-Grav Lifters (2 MW)
     G-Turns:  90, 1.25 m3 each
     Maint:  (Maintained by carrying starship)
     
     Electronics
     Computer:  2 x TL-12 Mod Std Computers (0.4 MW each)
     Commo:  30,000km radio (1 hexes; 1 MW), 1000AU maser (infinite; 0.6 
     MW)
     Avionics:  TL-8+ Flight Avionics, TL-12 Terrain-Following Avionics
     Sensors:  Passive EMS Fixed Array 60,000km (2 hexes; 0.06 MW), Active 
     EMS 120,000km (4 hexes; 16.5 MW)
     Controls:  3 x workstation
     
     Armament
     None
     
     Accommodations
     Life Support:  Extended (0.084 MW), Grav Compensators (1.4 MW; 4G)
     Crew:  3 (2xElectronics, 1xManeuver)
     Crew Accommodations:  10 Adequate Seats
     Cargo:  11 m3, one small cargo hatch
     Air Locks:  1
     
     Notes
     
     The Ilium-Class Solomani Gig was designed for use with the 
     Marathon-Class Fleet Courier, but is often seen attached to other 
     small warships, including Solomani close escort and patrol cruiser 
     variants.
     The Ilium is designed for maximum speed and comfort.  It is used to 
     transfer flag-rank naval officers between starships and as an 
     emergency vehicle for its parent-ship crew.
      
     DAMAGE TABLES
     Area (1D20)   Surface Hits                                      
     Internal Explosion                    Systems
     1                     1-10:  Ant                                       
       1-10:  Elec, 11-20:  Quarters     CG-(1h)
     2-3                  1-2:  Ant                                         
       1-2:  Elec, 3--20:  Quarters        ELS-1H
     4-6                                                                    
             1-2:  Quarters, 3-20: Hold         MD-(1h)
     7-9                  1-15:  CH                                         
      Hold                                           PP-1H 
     10-13               1-2:  AL                                           
       Hold                                         AG-(1h)
     14-17                                                                  
             1-5:  Eng, 6-20:  Hold             LS-1H
     18-20                                                                  
             1-15:  Eng, 16-20:  Eng           All others-(1h) 

------------------------------

Date:          Mon, 12 Jun 1995 09:58:04 MST7
From: "Bruce Johnson" <JOHNSON@tonic.pharm.arizona.edu>
To: CyHiggin@aol.com
Cc: traveller@MPGN.COM
Subject: Re: Old Subsector mapping softwa
Message-ID: <7652D745758@tonic.pharm.Arizona.EDU>

> Date:          Sun, 11 Jun 1995 16:51:26 -0400
> From:          CyHiggin@aol.com
> To:            JOHNSON@tonic.pharm.arizona.edu
> Cc:            traveller@mpgn.com
> Subject:       Re: Old Subsector mapping softwa

> re...
> 
> I don't know where the official archives are, but I have a COMPLETE copy of
> the archived version.   Where would you like me to send it?

You could mail it to me here, but it would be better, probably, to 
put it at MPGN's ftp site, or at ghost...

I spent some time this weekend playing with another program I found, 
sub2ps, which also makes nice postscript subsector maps.  It uses a 
different file structure that what's in the sector files at ghost, 
but I've got a small Basic program that re-arranges the data 
correctly and breaks the sectors into sub-sector.  It also puts in 
the Sector name, Subsector letter, and the neighboring subsectors on 
each of the four sides.  When I figure out the algorithm, it'll have 
the proper subsector letters on the sides, too, so we can make a nice 
complete atlas. 

I'm also in the midst of doing another program that 'Collapses' the 
sectors, a la the rules in TNE pp 190-91.  When I get them finished, 
I'll put them at one or another of the ftp sites, and announce it to 
the lists.

 
 
> I also have Mark Cook's X subsector viewer, whose code I hacked up to make
my
> DOS subsector viewer (Unfortunately, I lost the
> source for the DOS version).  I also have a preliminary version of
> an OS/2 subsector viewer, based on Mark's X viewer.   I'm also
> considering tackling an X-based sector viewer, and a generic
> "everything within n parsecs" viewer, for those of you that don't
> use the Imperial  sector grid system for marking out space...

	Hoo Boy, yet another reason to get my Linux X-box up and running.

 
>                               -- Cynthia
> 
> P.S. To whomever was surveying the TML about our computers,
> well, Steve is using the OS/2 box, and I recently started using
> LINUX.  I have discovered THE cure for OS/2 fanaticism: Load
> Linux!  Now, what's the cure for Linux fanaticism?  (Anyone 
> who suggests Windows 95 will be shot...)
> 

	The cure, I think, is pretty drastic...death and/or cold turkey from 
computers...I gotta get the X-stuff over to my home linux 
box...unfortunately it's all sitting here on the server at work, and 
I'm too lazy to drag in, format, and copy all the stuff to the 20 or 
so floppies it requires.  I've got a tape drive on it, though, so when I can
bug 
the person who has one here into letting me use it for a while, then I'll 
complete setting it up.




Bruce Johnson
Information Technology/College of Pharmacy
The University of Arizona
johnson@tonic.pharm.arizona.edu 


As if this place HAD any opinions...

------------------------------

Date: Mon, 12 Jun 1995 15:12:32 -0700
From: Christopher_Griffen@dmcwave.com (Christopher Griffen)
To: traveller@MPGN.COM
Subject: Sorry...
Message-ID: <fdcbc4a0@MailXFER.DMCWAVE.COM>

     Sorry for the garbled Solomani Fleet Courier stuff, folks.  I'm going 
     to completely _un_format it from the Word document I have it in and 
     now and make a third attempt tomorrow.  Once again, sorry for the 
     'virusspeak' I've been sending to the Traveller page.
     
     --Chris

------------------------------

Date:         Mon, 12 Jun 95 19:08:09 EDT
From: "David A. Nelson" <34TYHPE@CMUVM.CSV.CMICH.EDU>
To: traveller@MPGN.COM
Subject: Help with FF&S Storage Battery rules
Message-ID:   <950612.191708.EDT.34TYHPE@CMUVM.CSV.CMICH.EDU>

I'm trying to duplicate the PR-317 robot as shown in Vampire Ships. I have
run
into a problem in trying to figure out the volume of the batteries needed to
power it. The robot as I have built it requires 0.35 KW of power per (hour?
turn? What is the time increment for the power needed?) to operate. The robot
must have 100 hours of endurance. The batteries must fit into a 0.25
kiloliter
shell. I can't seem to get a handle on these rules. Can anyone help me with
this?
  Frankly, GURPS Robots is MUCH easier to work with, as their batteries are
rated in kilowatt hours (1 KW-h = 3,600 KW stored). This does not bode well.
The table in FF&S refers to output discharge per hour (for TL-12 this is 1.5
MW). There are also rules for lower and higher discharge rates. As stated,
the
robot requires 0.35 MW, but is this per hour? If so, then a 35 MW storage
battery is needed, and this won't fit! Help!

------------------------------

Date: Mon, 12 Jun 1995 16:49:22 -0700
From: Christopher_Griffen@dmcwave.com (Christopher Griffen)
To: traveller@MPGN.COM
Subject: Solomani Fleet Courier (Third time's a charm)
Message-ID: <fdcd2ff0@MailXFER.DMCWAVE.COM>

     This time it should make it in one piece _without_ all the virusspeak 
     garble!  The following is a conversion of the Marathon-Class Solomani 
     Fleet Courier seen in Rats and Cats.  The basic idea behind it is that 
     the Terran Protectorate (the governing pocket empire in _my_ version 
     of the post-collapse Solomani Rim) recovered the TL-14 hulls of 
     several Marathon-Class ships and refitted them with TL-12 equipment 
     (the tech level Terra is currently able to produce, once again in _my_ 
     campaign).  Enjoy!
     
     Marathon-Class Solomani Fleet Courier (modified)
     
     GENERAL DATA
     Displacement:  200 tons    Hull Armor:  61
     Length:  25.5 meters       Volume:  2800m3
     Price:  MCr 127.789        Target Size:  S
     Configuration:  Wedge/AF   Tech Level:  12/14*
     Mass (Loaded/Empty):  2362.4/2108.6
     *  This ship's hull is a recovered TL-14 bonded superdense hull.
     The remainder of the ship is built using TL-12 technology.
     
     ENGINEERING DATA
     Power Plant:  384 MW Fusion Power Plant (48 MW/hit), 1 year duration.
     Jump Performance:  2 (420m3 fuel)
     G-Rating:  3G (75 MW/G), Contra-Grav Lifters (20 MW)
     G-Turns:  90 (106.8 using jump fuel), 25m3 each
     Maint:  66
     
     ELECTRONICS
     Computer:  3xTL-12 Mod Fib Computers (0.8 MW each)
     Commo:  300,000km radio (10 hexes; 10 MW), 1000AU maser (inf.; 0.6 MW)
     Avionics:  TL-8+ Flight Avionics; TL-12 Terrain-Following Avionics
     Sensors:  Passive EMS Fixed Array 150,000km (5 hexes; 0.15 MW), Active 
     EMS 300,000km (10 hexes; 27.5 MW)
     Controls:  6x workstation
     
     ARMAMENT
     2 turret hardpoints socket fitted (Loc:  15; Arc 1, 2, 3; Loc:  17; 
     Arc:  4, 5)
     
                                Short      Medium      Long      Extreme
     120-Mj Laser Turret       4:1/9-27   8:1/9-27   16:1/6-20  32:1/3-10
     
     ACCOMMODATIONS
     Life Support:  Extended (0.84 MW), Grav Compensators (14 MW; 4G)
     Crew:  14 (4xEngineering, 2xElectronics, 2xManeuver, 3xGunnery, 
     1xMaintenance, 1xMedical; Command crew drawn from among other crew 
     positions, usually Maneuver, Engineering and/or Gunnery)
     Crew Accommodations:  3 Large Staterooms (1 single-occupied for 
     Captain, 2 quadruple-occupied for crew), 2 Small Staterooms 
     (double-occupancy)
     Cargo:  143m3, one large cargo hatch
     Small Craft and Launch Facilities:  20-ton gig with external grapple 
     (AF)
     Air Locks:  2
     
     NOTES
     
     The Marathon-Class Solomani Fleet Courier was originally designed to 
     carry orders and news between task forces and their headquarters.
     
     In the post-collapse era, the Terran Protectorate, one of many pocket 
     empires scattered across the wilds, has modified the Fleet Courier for 
     operation in the dangerous outbacks of space.  Using recovered bonded 
     superdense hulls, patches sporadically with molded superdense patches, 
     the modified Marathon-Class makes the best out of recovered relic 
     technology.
     
     While the Terran Protectorate is unable to sustain the class' original 
     TL-14 technology, the Marathon-Class has been refitted with TL-12 
     weapons technology fit to fight off small vampire ships and corsairs.  
     In addition, its enhanced armor makes the modified Marathon-Class a 
     hardy opponent in battle.
     
     A 20-ton gig is attachd by an external grapple to the ship's ventral 
     surface.  The gig is primarily used for port-of-call stops and courier 
     missions to larger fleet starships that admit ship's boats in enclosed 
     landing bays.
     
     DAMAGE TABLES
     
     Area   Surface Hits          Internal Explosion           Systems
     (1D20)
     --------------------------------------------------------------------
     1      1-10: Ant             1-8: Elec, 9-20: Quarters    JD-3H  LS-4H
     2-4    1-10: Ant             1-10: Quarters, 11-20: Hold  PP-8H  LT-1H
     5-7    1-10: Ant, 11-13:     1-10: Quarters, 11-15: LT,   CG-1H  
            CH, 14: AL            16-20: Hold                  ELS-2H
     8-12   1-5: Launch Port      Hold                         MD-1H
     13-17                        1-12: Hold, 13-17: Eng,      FPP-(2h)
                                  18-20: LT                    AG-1H
     18-20                        1-15: Hold, 16-20: Eng       LSR-1H
                                                               SSR-(2h)
                                                               Others-(1h)
     
     
     Attached to the Marathon-Class is the Ilium-Class gig.  Its stats are 
     as follows:
     
     Ilium-Class Solomani Gig
     
     GENERAL DATA
     Displacement:  20 tons    Hull Armor:  61
     Length:  24 meters        Volume:  280m3
     Price:  MCr 24.634        Target Size:  VS
     Configuration:  Needle/AF Tech Level:  12
     Mass (Loaded/Empty):  330.353/310.967
     
     ENGINEERING DATA
     Power Plant:  73 MW Fusion Power Plant (73 MW/hit), 1 year duration.
     G-Rating:  5G (1 MW/G), Contra-Grav Lifters (2 MW)
     G-Turns:  90 1.25m3 each
     Maint:  (included in Marathon-Class Maintenance Points)
     
     ELECTRONICS
     Computer:  2xTL-12 Mod Std Computers (0.4 MW each)
     Commo:  30,000km radio (1 hex; 1 MW), 1000AU maser (inf.; 0.6 MW)
     Avionics:  TL-8+ Flight Avionics; TL-12 Terrain-Following Avionics
     Sensors:  Passive EMS Fixed Array 60,000km (2 hexes; 0.06 MW), Active 
     EMS 120,000km (4 hexes; 16.5 MW)
     Controls:  3x workstation
     
     ARMAMENT
     none
     
     ACCOMMODATIONS
     Life Support:  Extended (0.084 MW), Grav Compensators (1.4 MW; 4G)
     Crew:  3 (2xElectronics, 1xManeuver)
     Crew Accommodations:  10 Adequate Seats
     Cargo:  11m3, one small cargo hatch
     Air Locks:  1
     
     NOTES
     
     The Ilium-Class Solomani Gig was designed for use with the 
     Marathon-Class Fleet Courier, but is often seen attached to other 
     small warships, including Solomani close escort and patrol cruiser 
     variants.
     
     The Ilium is designed for maximum speed and comfort.  It is used to 
     transfer flag-rank naval officers between starships and as an 
     emergency vehicle for its parent-ship crew.
     
     DAMAGE TABLES
     
     Area   Surface Hits          Internal Explosion           Systems
     (1D20)
     --------------------------------------------------------------------
     1      1-10: Ant             1-10: Elec, 11-20: Quarters  LS-1H
     2-3    1-2: Ant              1-2: Elec, 3-20: Quarters    PP-1H 
     4-6    1-10: Ant, 11-13:     1-2: Quarters, 3-20: Hold    CG-(1h)  
     7-9    1-15: CH              Hold                         MD-(1h)
     10-13  1-2: AL               Hold                         ELS-1H
     14-17                        1-5: Eng, 6-20: Hold         AG-(1h)
     18-20                        1-15: Eng, 16-20: Hold       Others-(1h)

------------------------------

End of TRAVELLER Digest 315
***************************


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